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KyleTheScientist-Custom_Rooms-1.0.2 icon

Custom Rooms

EtG mod that allows users to load custom rooms

Date uploaded a year ago
Version 1.0.2
Download link KyleTheScientist-Custom_Rooms-1.0.2.zip
Downloads 11035
Dependency string KyleTheScientist-Custom_Rooms-1.0.2

This mod requires the following mods to function

BepInEx-BepInExPack_EtG-5.4.2101 icon
BepInEx-BepInExPack_EtG

BepInEx pack for Enter the Gungeon. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2101
MtG_API-Mod_the_Gungeon_API-1.6.1 icon
MtG_API-Mod_the_Gungeon_API

Adds the good parts of Mod the Gungeon to BepInEx.

Preferred version: 1.6.1
Alexandria-Alexandria-0.3.13 icon
Alexandria-Alexandria

A combination of old and new APIs, and new tools for the convenience of modders.

Preferred version: 0.3.13

README

Custom Rooms Mod

Create and share custom rooms with friends!

Nevernamed's video on how to make rooms

(outdated and for mtg, but does help with creation)

How To Install custom rooms

Install this mod and any other mods into the plugin folder. Inside the mods containing the custom rooms, there should be a CustomRoomData folder. This will be the folder all of the rooms are loaded from, that way custom rooms can also be integrated into any other plugin.

To test the rooms, launch the game, open the console with ~, /, or F2, and type debugflow

Open the console with ~ or / to enter commands. Type help for a list of commands.

If you're having issues, you can post a question in the Enter the Gungeon modding discord

Shoutouts to the people who helped make this thing happen!

  • Retrash - Banner and cover artwork
  • Nevernamed - Sprite Collection and "Idea guy"
  • Prestigious Snake - Sprite Collection
  • Neighborino - Testing

changelog

  • v1.0.2 - fixed the mod breaking when starting the game in a language other than english
  • v1.0.1 - fixed plugin name issue
  • v1.0.0 - released